Addiction to drugs, alcohol and tobacco are the most common mental health problems in teenagers, a new government report concludes. Attention deficit hyperactivity disorder (ADHD) is the most commonly diagnosed problem overall in youth ages 3 to 17, NBC News reports.
The findings, from a report by the Centers for Disease Control and Prevention (CDC), found almost 7 percent of children under 18 are diagnosed with ADHD, while 3.5 percent have behavioral problems and 1.1 percent have autism.
An estimated one million teenagers abuse drugs or alcohol, and more than 695,000 are addicted to tobacco, the CDC found. The agency found during 2010-2011, a total of 4.2 percent of teens were dependent on or abused alcohol in the past year. An estimated 4.7 percent of teens had an illicit drug use disorder in the past year.
Full story of teen addictions at DrugFree.org
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Beedie Savage – President of Quantum Units Education
A Duke University researcher is studying whether virtual reality can be used to reduce cravings in people who are addicted. The goal is to help them develop coping strategies that they can use in the real world, Popular Science reports.
A person using virtual reality for addiction treatment is hooked up to a simulator, and enters a virtual environment with one of their triggers, such as a crack pipe or bottle of alcohol. Someone in the scene offers them their drug of choice. Researchers slowly add cues to the virtual environment, or change the situation, based on the patient’s history.
A voice tells the person to put down the joystick and look around the room without speaking, to allow their craving to dissipate. The voice asks them to rate their cravings periodically.
The research is spearheaded by Zach Rosenthal, who receives funding from the National Institute on Drug Abuse and the Department of Defense. He uses virtual reality to trigger a reaction, and then teaches patients to cope with it. The method is called cue reactivity, which has long been used for treating phobias.
Full story of virtual reality for addiction at DrugFree.org
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Beedie Savage – President of Quantum Units Education
Exercise may help protect the brains of people who drink heavily, a new study suggests. Researchers at the University of Colorado, Boulder found exercise may help prevent damage to white matter in heavy drinkers. White matter is involved with learning, processing, thinking and communication between various regions of the brain.
Previous research found heavy alcohol exposure may have an adverse effect on white matter, U.S. News reports. The new study indicated that regular aerobic exercise, such as walking, running or bicycling, is associated with less damage to white matter in heavy drinkers.
The 60 participants, who were moderate or heavy drinkers, were asked about their drinking behaviors, their attempts to control their drinking, and their exercise routines. They also underwent brain scans that looked at white matter.
Full story of protecting the brain from alcohol at DrugFree.org
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Beedie Savage – President of Quantum Units Education
Fascinating new studies into brain activity and behavioral responses have highlighted the overlap between pathological gambling and drug addiction. The research, which is presented at the British Neuroscience Association Festival of Neuroscience (BNA2013) has implications for both the treatment and prevention of problem gambling.
Dr Luke Clark, a senior lecturer at the University of Cambridge (UK), told the meeting that neurocognitive tests of impulsivity and compulsivity, and also positron emission tomography (PET) imaging of the brain have started to show how gambling becomes addictive in pathological gamblers — people whose gambling habit has spiraled out of control and become a problem.
“Around 70% of the British population will gamble occasionally, but for some of these people, it will become a problem,” he said. “Our work has been seeking to understand the changes in decision-making that happen in people with gambling problems. It represents the first large scale study of individuals seeking treatment for gambling problems in the UK, at a time when this disorder is being re-classified alongside drug addiction as the first ‘behavioral addiction’. Given the unique legislation around gambling from country to country, it is vital that we understand gambling at a national level. For example, 40% of the problem gamblers at the National Problem Gambling Clinic report that the game they have a problem with is roulette on Fixed Odds Betting Terminals; this kind of gambling machine is peculiar to the British gambling landscape.”
Full story of mechanisms of gambling addictions at Science Daily
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Beedie Savage – President of Quantum Units Education
The term “enabling” is commonplace in the field of addiction. It is used within support group settings, in treatment programs and throughout the professional literature about addiction and the family. I consider it one of the most frequently misunderstood terms in our field. In fact, as my research about family caregivers of people with substance use disorders has evolved, I have come to loathe the term “enabling.” Here is why.
There is a great deal of misinterpretation about what qualifies as behavior that is “enabling.”
Webster’s definition of the term includes: “a) to provide with the means or opportunity; and b) to make possible, practical or easy.” Wikipedia notes that enabling also is used “to signify dysfunctional approaches that are intended to help but in fact may perpetuate a problem….” Examples include taking responsibility, blaming others or making accommodations for a person’s harmful conduct, so that the person is shielded from the harm it may do and the pressure to change.
Full story of enabling at DrugFree.org
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Beedie Savage – President of Quantum Units Education